Visually made some changes to a few materials and added a shooting target standee. Behind the scenes did some work on physics materials to play different particle effects when surface types are impacted by bullets.
Finished the layout for the far end of the arena.
Floors walls and ceiling added. Overhead lamps and some more props and VFX work.
Corridor on the right side of the area.
Modular pipe pieces. 7 objects all on 1 material can be combined into elaborate pipe structures.