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Debris Fire

A stylized debris fire. 2 Emitters (one for the embers and one for everything else).
The embers use a texture with 4 images that are randomly chosen by the system.
The main system using a flipbook animation that I made using only Photoshop that transitions from the fire to smoke.

Capture from Unreal. Made the fire a little more noise and added some color up into the smoke.

Capture from Unreal. Made the fire a little more noise and added some color up into the smoke.

Capture from Unreal.

Capture from Unreal.